inspectAR

History

InspectAR was created by 5 guys. Four of them were from Memorial University in St. John's Newfoundland. They went through Y Combinator and got funding to make this product. The CEO had ties to a microchip manufacturing company. They were working on this for 5 years before I joined. There was a top notch marketing intern and a full time employee working on the file parser.

I joined, having found a posting on Indeed looking for a Unity Developer.

Absolutely excellent work environment, including the downtown office on Water Street overlooking the St. John's harbor. Good quality standing desks, lovely erognomic chairs, and just really great coworkers.

We worked with a dozen interns over the following couple years: Krushnaraj, Abdul, Andrew, Tao, Shuaishuai, Jarret, Priyanka, Sandeep, Jacob, Harsh, Anna, Josh. In March 2026, I was trying to record all the relevant details to an internal wiki and was caught by how many people I personally spent time with who had influence on the product. It was the first time that even mattered.

At different times I worked as a direct report to the CTO, then as part of a team of three, then as a solo client dev, and again briefly with a dedicated report.

A one-of-a-kind product with a one-of-a-kind team. I'll miss them.

- Timeline -



  • March 2020

    Hired at InspectAR!

    Mobile friendly design for all platforms, with a grey color scheme. 5 founding members with one other employee before me.

  • May 2020

    Version 2.0 - App Redesign

    Dedicated UI paradigms for desktop vs. mobile. Desktop uses mini windows while mobile has integrated states.

  • September 2020

    InspectAR Acquired!

    Mere weeks after I moved to St. John's, Newfoundland, Cadence Design Systems Inc. acquires the company. Role change from "Unity Developer" to "Software Engineer I"

  • July 2022

    Promotion!

    Became a Software Engineer II

  • September 2022

    The business unit's CTO and original inspectAR developer leaves, putting me in charge of development

  • Jan 2023 - Apr 2023

    Added an intern

    We brought on an intern to help with inspectAR development. I interviewed applicants and was ultimately responsible for his output.

  • March 2024

    The founding Product Manager leaves, eventually leading to a very different feature implementation workflow.

  • January 2026

    Promotion!

    Became a Lead Software Engineer

  • March 2026

    Development Paused

    What happens next?

Major Features Created or Improved

Images sourced from Cadence.com

InspectAR Dashboard scene
Dashboard

Inspired by GDrive and Windows, featured filtering, sharing, folders, and RBAC. Adjust project before launching.

InspectAR
Viewer

Show the design on the board with augmented reality tracking. Functionality grouped to dockable windows.

InspectAR on mobile
Mobile Viewer

Maximize camera feed visibility where possible. Natural-feeling navigation of dense mechanical information.

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Attachments

Sorted by type, with flags and size visible. Download files and sync changes.

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Procedures

Significant UI work supporting comprehensive user-built debug instructions

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Color by Net

Required a deep dive into the rendering system to prioritize colors in new contexts.

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User Flow

Iteration from feedback on how clients expect to use our tools.

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Screenshot Markup

Take a screenshot and then draw with marker, shapes, and text.

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Board Complexity

Versioned project files, data migration, other maintainance.

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